Tablescaping
I co-created a dinner-table styling feature. In version 2, I replaced offline V-Ray rendering with AI backgrounds, cutting each level from a day's work to an hour.
1 day → 1 hrProduction time per level (v2)
2Artists on the core team
Tablescaping is a Design Home feature where players style dinner tables. I co-created it with one other artist.
What I did
- Prototyped client-side tools for the art-to-game pipeline, then worked with client engineers to build them into the app.
- Defined the art workflow from MVP through long-term improvements, and produced first production assets myself to find the pain points.
- Version 2: completely replaced offline V-Ray rendering with AI-generated backgrounds (Google’s Nano Banana via Leonardo.Ai), cutting each level from a day’s work to about an hour.
Case study in progress: screenshots and a walkthrough video are coming soon.