About

Deven Saxena

Senior Technical Artist · San Francisco, CA

I'm an artist-first Senior Technical Artist with 15 years across games, film VFX, animated series and commercials. My background is in modeling, texturing, lighting and look dev, and today I focus on building the tools, pipelines and AI workflows that let art teams do more of the work that matters.

At Electronic Arts, that work helped the Design Home art team produce 20% more content with 60% fewer people. I often make the first production assets on a new feature myself, so I can find the pain points and repetitive tasks firsthand, then polish the workflow before handing it to the art team.

In my current role I'm the sole technical artist for the Design Home art teams in North America and Hyderabad. I own their art-side tools and plugins, I set up the studio's production AI workflows, and I've worked directly with Adobe on Firefly workflows, including an invitation to an Adobe MAX roundtable.

Experience

  • Jan 2022 – Present

    Electronic Arts

    Senior Technical Artist

    Design Home (mobile). Sole technical artist for the North America and Hyderabad art teams, owning all of their art-side tools and plugins, AI workflows and feature pipelines.

  • Feb 2019 – Dec 2021

    Hinge Digital

    CG Asset Specialist / Senior Lighting Technical Director

    Assets, look dev and lighting for brand and broadcast clients: Toonami (Cartoon Network), Microsoft, Nike By You.

  • Jul 2018 – Jan 2019

    Rooster Teeth Productions

    Lighting Technical Director

    Lit and rendered RWBY Volume 6 and automated scene setup in Python.

  • Apr 2018 – Jul 2018

    Anamon Studio

    Look Dev Lead

    Cloud file-management and rendering pipeline; Substance Painter-to-RenderMan shaders for Let's Eat.

  • Nov 2013 – Dec 2017

    Studio X, Academy of Art University

    3D Lead

    Led 30 artists on Soar (Student Academy Award winner) and Theeb (Academy Award nominee).

  • Feb 2011 – Apr 2013

    Double Negative / Prime Focus

    3D Artist

    Film and commercial work including Transformers: Dark of the Moon, Gravity, Immortals and Wrath of the Titans.

Education

  • Degree

    Bachelor of Fine Arts, Animation & Visual Effects

    Academy of Art University, San Francisco, CA
  • Degree

    Advanced Diploma, 3D Animation & VFX

    Maya Academy of Advanced Cinematics (MAAC), India