Let's Eat: Look Dev & Cloud Pipeline
Look dev lead on a Kickstarter-funded animated project. Built a cloud rendering pipeline and Substance Painter-to-RenderMan shaders.
- Set up a cloud-based file management and rendering pipeline with Nimble Collective, and tested it to make the best use of render time and licenses.
- Wrote shaders that automate the Substance Painter-to-RenderMan workflow, and created assets and environments through client delivery.
Project: Let’s Eat, a Kickstarter-funded animated project.